Dr. Vellian Crowler

Dr. Vellian Crowler

Character Information

Thông tin chung:
  • Dr. Vellian Crowler là nhân vật bạn có thể kích hoạt nhiệm vụ mở khóa nhân vật khi đạt tới stage 6 (GX). 
  • Nhân vật này cần chìa khóa màu xanh lá để có thể đấu với anh ấy tại cổng đấu các nhân vật và chỉ xuất hiện sau khi kích hoạt nhiệm vụ mở khóa nhân vật

Thế giới: GX
  • Tiến sĩ Vellian Crowler yêu cầu chìa khóa Xanh lá để đấu tại Gate
  • Tiến sĩ Vellian Crowler xuất hiện ở Gate ở Stage 6 (GX)
  • Các lá Ancient Gear Archetype là phần thưởng rơi tốt nhất có sẵn từ Tiến sĩ Crowler
Mở khóa Nhiệm vụ:
  • Đạt đến Stage 6 trong (GX) Duel World. Để kích hoạt các nhiệm vụ mở khóa của ông ấy
  • Triệu hồi Elemental HERO Flame Wingman 1 lần khi nhập vai Jaden Yuki, trong trận đấu với Tiến sĩ Velian Crowler ở cấp độ 30.
  • Gây 2.000 điểm sát thương hiệu ứng trở lên với một lần kích hoạt hiệu ứng duy nhất trong Trận đấu với Tiến sĩ Velian Crowler ở cấp 30 bằng cách sử dụng Jaden Yuki.
  • Đạt được 1 Chiến thắng Trở lại (các) trong Trận đấu với Tiến sĩ Velian Crowler ở cấp độ 30 bằng cách sử dụng Jaden Yuki.
  • Sử dụng các Lá bài quái vật cấp 7 trở lên 3 lần trong một Trận đấu của Duel World (GX).
  • Đạt được 3 chiến thắng chỉ bằng cách sử dụng Bài quái thú loại Machine trong các trận đấu của Duel World (GX).

Skills

Only available in this character
Battle! Ancient Gear
Middle Age Mechs
Teacherly Discipline
General
Balance
LP Boost Alpha
LP Boost Beta
LP Boost Gamma
Beatdown
Draw Sense: EARTH
Draw Sense: Spell/Trap
Restart
Draw Sense: High-Level
Draw Sense: LIGHT
Draw Sense: DARK

Drop Reward

UR Rarity
Ultimate Ancient Gear Golem
UR Rarity
Ultimate Ancient Gear Golem
Ultimate Ancient Gear Golem
EARTH 10
Ultimate Ancient Gear Golem
  • ATK:

  • 4400

  • DEF:

  • 3400


"Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


SR Rarity
Ancient Gear Golem
SR Rarity
Ancient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


SR Rarity
Emes the Infinity
SR Rarity
Emes the Infinity
Emes the Infinity
LIGHT 7
Emes the Infinity
  • ATK:

  • 2500

  • DEF:

  • 2000


Each time this card destroys an opponent's monster and sends it to the Graveyard as a result of battle, increase the ATK of this card by 700 points.


SR Rarity
Ancient Gear Engineer
SR Rarity
Ancient Gear Engineer
Ancient Gear Engineer
EARTH 5
Ancient Gear Engineer
  • ATK:

  • 1500

  • DEF:

  • 1500


Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap Card your opponent controls; destroy that target.


SR Rarity
Ancient Gear Knight
SR Rarity
Ancient Gear Knight
Ancient Gear Knight
EARTH 4
Ancient Gear Knight
  • ATK:

  • 1800

  • DEF:

  • 500


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


SR Rarity
Biofalcon
SR Rarity
Biofalcon
Biofalcon
LIGHT 4
Biofalcon
  • ATK:

  • 1700

  • DEF:

  • 1200


When a Machine-Type monster you control is destroyed by battle and sent to the Graveyard while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.


R Rarity
Ancient Gear Beast
R Rarity
Ancient Gear Beast
Ancient Gear Beast
EARTH 6
Ancient Gear Beast
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


R Rarity
Ancient Gear Soldier
R Rarity
Ancient Gear Soldier
Ancient Gear Soldier
EARTH 4
Ancient Gear Soldier
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


R Rarity
Ancient Gear Cannon
R Rarity
Ancient Gear Cannon
Ancient Gear Cannon
EARTH 2
Ancient Gear Cannon
  • ATK:

  • 500

  • DEF:

  • 500


You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.


SR Rarity
Ancient Gear Castle
SR Rarity
Ancient Gear Castle
Ancient Gear Castle
Spell Continuous
Ancient Gear Castle

    All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


    SR Rarity
    Ancient Gear Fist
    SR Rarity
    Ancient Gear Fist
    Ancient Gear Fist
    Spell Equip
    Ancient Gear Fist

      Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.


      SR Rarity
      Ancient Gear Workshop
      SR Rarity
      Ancient Gear Workshop
      Ancient Gear Workshop
      Spell Normal
      Ancient Gear Workshop

        Target 1 "Ancient Gear" monster in your Graveyard; add that target to your hand.


        R Rarity
        Ancient Gear Drill
        R Rarity
        Ancient Gear Drill
        Ancient Gear Drill
        Spell Normal
        Ancient Gear Drill

          If you control an "Ancient Gear" monster: Discard 1 card; Set 1 Spell Card directly from your Deck. This turn, that Spell Card cannot be activated.


          R Rarity
          Ancient Gear Factory
          R Rarity
          Ancient Gear Factory
          Ancient Gear Factory
          Spell Normal
          Ancient Gear Factory

            Reveal 1 Level 5 or higher "Ancient Gear" monster from your hand, then banish a number of "Ancient Gear" monsters from your Graveyard, whose combined Levels are double the revealed monster's, and if you do, if you Normal Summon the revealed monster this turn, you must Normal Smmon it without Tributing.


            R Rarity
            Break! Draw!
            R Rarity
            Break! Draw!
            Break! Draw!
            Spell Equip
            Break! Draw!

              Equip only to a Machine monster. If the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. Destroy this card during your 3rd End Phase after activation.


              R Rarity
              Statue of the Wicked
              R Rarity
              Statue of the Wicked
              Statue of the Wicked
              Trap Normal
              Statue of the Wicked

                When this face-down card is destroyed and sent to the Graveyard, Special Summon 1 "Wicked Token" (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your side of the field.


                Level-up Reward

                R Rarity
                Ancient Gear Soldier
                R Rarity
                Ancient Gear Soldier
                Ancient Gear Soldier
                EARTH 4
                Ancient Gear Soldier
                • ATK:

                • 1300

                • DEF:

                • 1300


                If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


                R Rarity
                Ancient Gear Cannon
                R Rarity
                Ancient Gear Cannon
                Ancient Gear Cannon
                EARTH 2
                Ancient Gear Cannon
                • ATK:

                • 500

                • DEF:

                • 500


                You can Tribute this card; inflict 500 damage to your opponent, and if you do, neither player can activate Trap Cards during the Battle Phase of this turn.


                R Rarity
                Ancient Gear Beast
                R Rarity
                Ancient Gear Beast
                Ancient Gear Beast
                EARTH 6
                Ancient Gear Beast
                • ATK:

                • 2000

                • DEF:

                • 2000


                Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


                SR Rarity
                Ancient Gear Tank
                SR Rarity
                Ancient Gear Tank
                Ancient Gear Tank
                Spell Equip
                Ancient Gear Tank

                  Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard: Inflict 600 damage to your opponent.


                  SR Rarity
                  Ancient Gear Castle
                  SR Rarity
                  Ancient Gear Castle
                  Ancient Gear Castle
                  Spell Continuous
                  Ancient Gear Castle

                    All "Ancient Gear" monsters gain 300 ATK. Each time a monster is Normal Summoned/Set, place 1 counter on this card. If you Tribute Summon an "Ancient Gear" monster face-up, you can Tribute this card instead, if the number of its counters is equal to or greater than the number of required Tribute(s).


                    SR Rarity
                    Ancient Gear Engineer
                    SR Rarity
                    Ancient Gear Engineer
                    Ancient Gear Engineer
                    EARTH 5
                    Ancient Gear Engineer
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap Card your opponent controls; destroy that target.


                    SR Rarity
                    Ancient Gear Fist
                    SR Rarity
                    Ancient Gear Fist
                    Ancient Gear Fist
                    Spell Equip
                    Ancient Gear Fist

                      Equip only to an "Ancient Gear" monster. At the end of the Damage Step, if the equipped monster battled a monster and is still on the field: Destroy the monster it battled.


                      SR Rarity
                      Ancient Gear Box
                      SR Rarity
                      Ancient Gear Box
                      Ancient Gear Box
                      EARTH 4
                      Ancient Gear Box
                      • ATK:

                      • 500

                      • DEF:

                      • 2000


                      If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                      R Rarity
                      Ancient Gear Explosive
                      R Rarity
                      Ancient Gear Explosive
                      Ancient Gear Explosive
                      Spell Normal
                      Ancient Gear Explosive

                        Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK.


                        SR Rarity
                        Ancient Gear Golem
                        SR Rarity
                        Ancient Gear Golem
                        Ancient Gear Golem
                        EARTH 8
                        Ancient Gear Golem
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                        SR Rarity
                        Ancient Gear Knight
                        SR Rarity
                        Ancient Gear Knight
                        Ancient Gear Knight
                        EARTH 4
                        Ancient Gear Knight
                        • ATK:

                        • 1800

                        • DEF:

                        • 500


                        This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


                        SR Rarity
                        Spell Gear
                        SR Rarity
                        Spell Gear
                        Spell Gear
                        Spell Normal
                        Spell Gear

                          Send 3 "Ancient Gear" cards you control to the Graveyard. You can Special Summon up to 1 "Ancient Gear Golem" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except "Ancient Gear Golems". You cannot Normal Summon or Set until the end of your next turn.







                          Deck used by Dr*$dot$* Vellian Crowler in DUEL LINKS

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